Stakeholder (glossary)

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(1) Party having a right, share or claim in a system or in its possession of characteristics that meets that party's needs and expectations. (ISO/IEC 2008)

(2) Individual or organization having a right, share, claim, or interest in a system or in its possession of characteristics that meet their needs and expectations; N.B. Stakeholders include, but are not limited to end users, end user organizations, supporters, developers, producers, trainers, maintainers, disposers, acquirers, customers, operators, supplier organizations and regulatory bodies. (ISO/IEC June 2010)

(3) An individual, team, or organization (or classes thereof) with interests in, or concerns relative to, a system. (ISO/IEC 2007)

Source

(1) ISO/IEC. 2008. Systems and Software Engineering - System Life Cycle Processes. Geneva, Switzerland: International Organization for Standardization (ISO)/International Electronical Commission (IEC), ISO/IEC 15288:2008 (E).

(2) ISO/IEC. June 2010. Software and Systems Engineering -- Life Cycle Processes -- Requirements Engineering. Geneva, Switzerland: International Organization for Standardization (ISO)/International Electronical Commission (IEC), ISO/IEC CD 29148.

(3) ISO/IEC. 2007. Systems Engineering--Application and Management of the Systems Engineering Process. Geneva, Switzerland: International Organization for Standards (ISO)/International Electronical Commission (IEC), ISO/IEC 26702:2007.

Discussion

In this context, the “stakeholders” include, but are not limited to, end users, end user organizations, supporters, developers, producers, trainers, maintainers, disposers, acquirers, customers, operators, supplier organizations, accreditors, and regulatory bodies. (ISO/IEC. 2011)